MSc-IT Study Material
June 2010 Edition

Computer Science Department, University of Cape Town
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Chapter 7. Models of the User

Table of Contents

Context
Review Question 1
Review Question 2
Objectives
Models of User Requirements and Context
Socio-technical Models
Soft-Systems Methodology
Participatory Design
Summary of User Requirements Modeling
Cognitive Modeling
GOMS
Interacting Cognitive Subsystems
Summary of Cognitive Modeling
Summary of User Modeling
Discussion Topics
Answers and Discussions
Answer to Review Question 1
Answer to Review Question 2
Answer to Review Question 3
Answer to Review Question 4
Answer to Review Question 5
Answer to Review Question 6
Discussion on Activity 1
Discussion on Activity 2
Discussion on Activity 3
Discussion on Activity 4
Discussion on Activity 5
Discussion on Activity 6

Context

Whenever something is built – be it a bridge, handheld Web browser or a new workflow application – models are likely to be involved. Models are used both to evaluate a design (have we made the right choices?) and in the construction process itself (i.e. helping us to generate designs and other artefacts). Models are important in interactive systems design and evaluation. In this unit you will look models and modelling techniques that focus on users. The unit begins by looking at user requirement modelling and continues by considering two example cognitive models (GOMs and KLM) that are used to capture and evaluate user information processing behaviour.

Review Question 1

Why are models important in the design process? Consider what advantages there are to using models.

In what ways do models contribute to the design process?

Answer at the end of the chapter.

Review Question 2

Both user centred requirements analysis and cognitive modelling employ models. Consider what the fundamental differences between the two approaches use models.

Answer at the end of the chapter.