MSc-IT Study Material
June 2010 Edition

Computer Science Department, University of Cape Town
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Chapter 2. Does HCI Matter?

Table of Contents

Context
Objectives
An Introductory Case Study
Activity 1
Unit Outline
Business
Quality of Life
Safety Critical Systems
Standards
Justifying Information System from a Cost Perspective
The Productivity Paradox
Cause and effect
An American phenomenon
Computerisation versus information technology
Refutations of the productivity paradox
So does the productivity paradox exist
Why designing for usability is sound economic practice
Deadlines
Features
Throwing mud against a wall
Releasing versions
The solution
Summary
Review Question 2
Review Question 3
Activity 2
The ethics and legality of usability
Users aren't programmers
An unwritten contract between developers and users
Legal requirements for usability
Safety critical systems
The Kegworth air disaster
The Paddington rail crash
Operator error
A widening of what a system is
Responsibility for safety critical systems
Standards
Usability standards and marketing user friendly products
Standards for software and hardware
Summary
Why usability is not considered an issue
The dancing bear
Jigsaw puzzles
Programmers aren't software designers just as brick layers aren't architects
Technological arrogance
Cognitive dissonance
Conclusion
Discussion Topics
Discussion 1
Discussion 2
Answers and Discussions
Answer to Review Question 1
Answer to Review Question 2
Answer to Review Question 3
Answer to Review Question 4
Answer to Review Question 5
Answer to Review Question 6
Discussion of Activity 2
Discussion of Activity 4
Some Points for Discussion 2

Context

This unit presents arguments for why it is vital to include HCI tools, techniques and practices into the design of interactive computer systems. To do this, four viewpoints are taken: business (to show how user-centred design can impact on performance); quality of life (bad HCI can lead to frustration, anxiety and anger); safety-critical (some systems, if badly designed, can kill); and, the legislation/ international standards are relevant. Many interactive computer systems seem to have been developed with little thought of the user: this unit will discuss the possible reasons for this.